Something that's puzzling me is that when I add a layer in default mode, it seems to behave like multiply. Shouldn't painting on a default layer with a default...
Right now "default" is multiply. Here's Dan's answer when I asked about that a while ago: "It's mostly a placeholder for future versions. I intend to add...
Ok thanks for the info. I thought maybe something was wrong with my PC or something. It was a little confusing because of the way default paint mode differs...
I've been fiddling with the Text tool and filters, I've added a few more at the end of this: http://www.thebest3d.com/dogwaffle/art/textandtitles/index.html...
This was just posted in the Dogwaffle forum on 3dc and I don't know the answer to this one: » Dogwaffle for everyone? - posted by Thomllama on Apr-4 at 4:30...
Great job! There were several I liked really well. But I ran into a problem the other day, and didn't see anything to address the problem in your examples....
... what ... into ... Hm, interesting question. I'll try this, dunno if it works: There's the linear tool and next to that the Arc tool. It will use the...
I've been trying to load some RAW images--used as sprites in a flight sim, European Air War-and having no luck. RAW is a popular format among some...
wudpecker13
wudpecker13@...
Apr 5, 2004 8:13 pm
2435
If it doesn't then try converting from RAW to Targa or other with Irfanview. It's a great free converter. www.irfanview.com Can you post a sample image or...
I have a feeling that the ImageMagick utility used by Dogwaffle doesn't recognize RAW format. It tried this: 1. Used Irfanview and saved an image to RAW...
Hey Phillip The raw formats used in digital photography are usually more than 8 bits per channel, I know that the Nikon raw is 12 bits per channel, and has a...
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the dogwaffle group. File :...
dogwaffle@yahoogroups...
Apr 6, 2004 2:21 am
2439
... It does, but it's a matter of command line parameters to set the size and stuff. _________________________________________________________________ MSN...
The only problem with Raw files, is you have to know the exact format of the file, since there is no standard. There is currenly no specific support for raw...
No telling if this will work since I had nothing to test it with, but give it a try. http://groups.yahoo.com/group/dogwaffle/files/Plugins/Raw_pi.zip Extract...
I tried this one.Unless it's been updated since the first posting? I created .raw files with Irfanview. Try www.irfanview.com if you don't have your copy. Then...
This didn't seem to work on my win98se system with the 1024x768 file saved from Irfanview. I think there are a few more options in the Raw imported of...
Are you sure there's no header? It might be comments and no real useable data but Irfanview's import of Raw asks for the size of the header (bytes), defaults...
http://www.3dcommune.com/3d/galview.mv?Project_Dogwaffle+UYfpqxKf6+1081288242 The image was rendered in Terragen. However I used Dogwaffle to create the ...
There could be a header. Like I said, there's no standard. ... _________________________________________________________________ Is your PC infected? Get a...
Hi, The definitive answer is that a header is optional, because there's no predefined format. It is possible for RAW data to be system-dependent, e.g. ...
i'm not familiar with terragen, but usually "world building" apps can import/generate pict files as a heigth maps.... blacks are low terrains[flat,ground...
... save it as a .bmp and then use the F.E.O Bump inflator plugin for terragen to import it. You can get that off of terrasource.net if you don't already have...
After importing a bitmap into Dogwaffle is there a way to create a transparent buffer or do I have to paint directly on the orginal? I want to see what I am...