... No problem, I had as many people as I could possibly have handled anyhow. As it happens, things went very well by using Doyce's Wiki to note characters. As...
... At this point, I think I can say that at least that I like how the typwriter font adds to the overall feel. Not sure why it works for me. Why did you use ...
James, This is an interesting idea. As a general rule, I make two types of characters. The first are those that have been all thought out before I touch the...
... I'd like to have a go at playing it. I noticed a couple of spelling errors in the PDF, "hat" instead of "has" for example, and inconsistent casing spacing....
This is the bi-weekly Indie-Netgaming newsletter, sent once every two weeks, as well as to all new members upon their arrival to the group. The most updated...
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Oct 1, 2004 11:21 pm
3375
I've edited the PDF text of Cthuluhubabe, correcting a lot of spelling, grammar and formatting problems. It was easier to do this than writing a list of...
... writing a ... Thanx for the work ,I hopw it isn't wasted as the text for this playtest alpha is going to be reworked a LOT before the playtest version is...
... typwriter ... you use ... Ironically this is just a playtest alpha, the actual release version wont't look anything like this (for instance I'm formatting...
... "has" for ... meant to ... crossbreed. ... Spelling errors are due to my indifferent editing as this is just a sketch so far, I will be adding more and...
... I noticed that what there was on finding clues seemed to imply that the GM had created the adventure first of all, and the players were there to find the...
... that ... are ... insert ... creation? Hmmmm , one of the objections I've seen people have to games which allow player narrative control is that it lacks a...
... Hmmm. I'd stick with it, it sorta gives the feeling of a private investigation thingie or something. Maybe I'm flashing on Delta Green, dunno. Mike ...
... Could I get this changed to: Hero Quest in Shadow World - Meets Wednesday Nights at 8PM CST in #indierpgs - Lurkers welcome. [Mike Holmes - IRC] ...
... Just to be clear, there is something potentially "lost" but it's only sorta related to the sense of mystery. It's actually the sense that you're uncovering...
So we will be playing againt this evening. 8:00pm EST in IRC on the magicstar server. I am hoping that we can use our new-found speed with the system to get...
Those of you following the ongoing development of Cthulhubabe may or may not have seen the three Forge posts which underly the ideas I'm developing in the...
... only sorta ... a sense ... don't ... overall, I ... Yes, I think the condept of the 'puzzle' game is really broken. I mean one thing I've learned is that...
... Well, then it seems to me that the "No Myth" version is best. That is, InSpectres is designed specifically to eliminate this problem. So why not go with...
I'd love to lurk or play in this...my schedule should be calming down, theoretically. This game and "With Great Power" are on my must playtest list. Bob...
... why not go ... you ... Actually I have dropped the puzzle. The situation is revealed as a normal function of the game. No puzzle. But there is still a...
... Right, I get that from the text. But your supposition seems to be that somehow by having the "Revealer" do the revealing, that the players will still get...
... part way ... seeing the ... what's ... Because..... THE OLDEST and strongest emotion of mankind is fear, and the oldest and strongest kind of fear is fear...
... Well, if I'm player A, and player B creates something creepy, then doesn't that qualify? And what about the GM? Don't get me wrong, even Inspectres allows...
THE GAME: PUNK, an rpg by Dan Solis. This game is for playing "-punk" genres - steampunk, cyberpunk, ectopunk, gothpunk, lycanthropunk - with the rules...
Hi I have a couple of members on my forum who are trying to design a system based around workers rebelling against a totalitarian state in a dark unfriendly...
... doesn't ... Inspectres ... limit it to ... devoted to ... they ... that. ... they ... that ... sense of ... Well the proof is is the pudding as they say,...
This is the bi-weekly Indie-Netgaming newsletter, sent once every two weeks, as well as to all new members upon their arrival to the group. The most updated...
indie-netgaming@yahoo...
Oct 10, 2004 7:09 pm
3399
To my TROS players, I must apologise. My internet was down for most of this weekend, and I couldn't get on IRC. -James...