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Messages 1366 - 1395 of 2059   Oldest  |  < Older  |  Newer >  |  Newest
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1366
Option I: Hooks and Tales I always insist on hooks and Tales. I think it adds a lot to the game and makes the players care about their characters more. Option...
Peter McDonald
pdwmcdonald
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Feb 1, 2002
1:06 pm
1367
I've only played Risus twice (as GM), but here's my ... Hooks are a must. But you should know that I provide players with cliché AND hook lists to pick and...
Florian Edlbauer
florian_edlb...
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Feb 1, 2002
2:08 pm
1368
I use I and II in all scenarios and IV only with superhero and high fantasy games. I have never used option III. Andrew ===== "Never trust anything that...
Doubting Thomas
cze_026
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Feb 1, 2002
2:11 pm
1369
Hollis, Notwithstanding that I've only run Risus twice so far (a third time having fallen through), I agree exactly with your views here. Guy ... From: "Hollis...
Guy Hoyle
guyhoyle
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Feb 1, 2002
2:28 pm
1370
From: "Florian Edlbauer" <florian_edlbauer@...> ... Florian, I'd be very interested in seeing some of those hook lists, if they're handy. Guy...
Guy Hoyle
guyhoyle
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Feb 1, 2002
2:28 pm
1371
I have yet to run Risus, but will be planning to do so at some point, but ... Yep. Most definately. I already do something like this in the games I run, so...
The White Crow
whytcrow
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Feb 1, 2002
2:28 pm
1372
... They're in German, because my players are as well. You can find a short example on my Risus Steinzeit (= Stone Age) page; it's the section headed...
Florian Edlbauer
florian_edlb...
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Feb 1, 2002
2:40 pm
1373
... Always hooks, and I strongly encourage tales. ... Haven't used this. ... Nor this. ... Yup. In my Bureau 13 game (characters viewable at: ...
John C
johnxcrim
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Feb 1, 2002
4:37 pm
1374
... I have a Risus Campaing set in the ShadowRun world. We played about 5- 15 sessions so far. We will continue soon, when everybody has more time. I also used...
dragonorc
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Feb 1, 2002
4:58 pm
1375
Howdy folks. A question for you - I have run one Risus game. It was really fun, and *most* of the players enjoyed it. Risus is unique in that it gives a lot...
Tim Huntley
timhuntley
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Feb 1, 2002
6:01 pm
1376
... Hrm. In my own experience (and as a matter of deliberate design) Risus completely de-fangs powergamers and munchkins, leaving them with nothing to do but...
S. John Ross
ghalev
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Feb 1, 2002
6:13 pm
1377
Hello I was watching the directors cut of Highlander and enjoying it as always. In my mind a little voice kept whispering " Highlander Risus". (was it you S....
Peter McDonald
pdwmcdonald
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Feb 2, 2002
5:08 pm
1378
... Certainly not :) ... One of the most significant differences between Risus and other RPGs - in fact, one of only two mechanics introduced by the game - is...
S. John Ross
ghalev
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Feb 2, 2002
5:21 pm
1379
... By hitting them on the head with a whiffle bat? Seriously, it's been my experience that powergamers and munchkins hate and loathe Risus. They just don't ...
Hollis McCray
strangething
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Feb 2, 2002
8:01 pm
1380
... This is ironic, since I've let people take similar cliches in my own fantasy runs of Risus. Keeping in mind that a God(3) is no more powerful in a brawl...
S. John Ross
ghalev
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Feb 2, 2002
8:06 pm
1381
... True, and normally so would I, but I know the player in question and they're the worst sort of powergaming twink. It would have been like giving a...
Hollis McCray
strangething
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Feb 3, 2002
4:21 am
1382
... That is so darn cool! There's been much discussion of this (not the Risus, paper version, but the original one) on the pyramid boards, and it sounded...
cgoodin@...
chuk_e_dad
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Feb 3, 2002
4:21 am
1383
... it. ... New magic variant? If you don't mind me asking such, but when's it going to be completed/released/whatever, or is it going into the Companion (I...
mnr2d
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Feb 4, 2002
12:00 am
1384
... No current plans. It's for my own campaign-work here at home, and I'm too busy with other projects to even consider developing it for public release. It's...
S. John Ross
ghalev
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Feb 4, 2002
12:05 am
1385
... Well, I'm always interested in seeing new types of magic. I'll soon be trying to put real-world magic with a Mediterranean flair into Risus terms. Burying...
Guy Hoyle
guyhoyle
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Feb 4, 2002
2:40 am
1386
I'm fading, but I'm up fiddling with material for Tuesday night's game, and in the Risus chatroom (channel #Risus on DALnet, as always). If anyone's around on...
S. John Ross
ghalev
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Feb 4, 2002
4:09 am
1387
Hello, all. I'm probably going to be running a game before too long with only one player who knows how to roleplay outside of a hack-and- slash computer game....
mnr2d
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Feb 5, 2002
1:00 am
1388
... Don't stress over making it too fresh. One of the biggest mistakes new GMs can make it to put too much pressure on themselves, when the fact is the most...
S. John Ross
ghalev
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Feb 5, 2002
1:09 am
1389
... To pass the faux-cool test, the [Title] part of [The] [Title] has to be a noun. How do you convey the amorphous, putty-like adaptability of Risus into a...
Rene Vernon
zoetrope10
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Feb 5, 2002
1:07 pm
1390
... The Anything :)...
S. John Ross
ghalev
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Feb 5, 2002
1:09 pm
1391
One of my favorite single shot adventures is a county fair. This is just an overview: It can be tailored to knights, damsels, paupers, merchants, cyberhackers,...
Brian Penn
talan_fire
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Feb 5, 2002
2:01 pm
1392
... Stick around; you'll hear more crackpot ideas than I really want to think about. OTOH, you can check out the mailing list archive or the Risus links page. ...
Hollis McCray
strangething
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Feb 6, 2002
11:48 am
1393
... _________________________________________________________ Do You Yahoo!? Get your free @yahoo.com address at http://mail.yahoo.com...
vemene@...
vemene
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Feb 7, 2002
4:06 am
1394
I have been kicking around an idea for a Risus campaign using DnD fantasy style characters. The thing that I think it really neeeds is a level system because ...
Onery Somebich
gunsel_in_th...
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Feb 7, 2002
4:06 am
1395
... Now... by +1, what do you mean? Do you mean another die is added to the cliche, or a literal +1 is added to the die roll? Because I have flirted with...
Tim Huntley
timhuntley
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Feb 7, 2002
4:15 am
Messages 1366 - 1395 of 2059   Oldest  |  < Older  |  Newer >  |  Newest
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