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Messages 1762 - 1791 of 2059   Oldest  |  < Older  |  Newer >  |  Newest
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1762
I've just discovered Risus. It looks like a fun, fast system I would like to use for "serious" games. But in "serious" games there are sometimes situations...
CopelandR
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Jun 2, 2002
5:57 am
1763
... Risus does, yes :) Do a search of the mailing list archives, and if you're still confoozled, drop a line again in a couple of days. It's really time to do...
S. John Ross
ghalev
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Jun 2, 2002
6:02 am
1764
... Ah, the archives. The compiled Risus wisdom of the ages. Or at least last week. ... Probably. We keep bringing up some of the same questions again and...
Hollis McCray
strangething
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Jun 2, 2002
3:16 pm
1765
... I've toyed with the same idea, but haven't used it yet. You might combine it with the "Funky Dmage for Funky Dice" rule on my page, if you're working in ...
Hollis McCray
strangething
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Jun 2, 2002
3:16 pm
1766
... That would help. I've been going through the old messages for the past couple of days, but this is a pretty active group. Of course, I didn't think to...
CopelandR
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Jun 2, 2002
3:17 pm
1767
... Time to start asking around for volunteers to assemble one, then :) ... Og say: keywords good....
S. John Ross
ghalev
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Jun 2, 2002
3:21 pm
1768
Hey everybody. I upgraded the Risus Character Generator just a teensy bit. I added dots under the cliches, so you can keep track of hoq many dice you've lost. ...
Hollis McCray
strangething
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Jun 3, 2002
12:28 pm
1769
Hollis, The program looks great! Can't wait to try it out. A couple of thoughts: 1) Is there any way to share cliches amongst several genres without re-typing...
Guy Hoyle
guyhoyle
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Jun 4, 2002
4:08 pm
1770
...and falls flat on his face. No sooner do I upload the new version last night than I get told that there's a bug in the old version. *sigh* Oh well, it's...
Hollis McCray
strangething
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Jun 4, 2002
4:08 pm
1771
... Yeah, I saw your previous message. I'll probably go with the multiple TN/cliche reduction and see how it works. I'll be using funky dice for various...
CopelandR
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Jun 4, 2002
4:08 pm
1772
Hey Y'all, I'm still lurking on this list and enjoying all the inspiration. Thanks! I still haven't gotten to run Risus, but I have a few friends interested...
Travis Eneix
saltlick001
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Jun 4, 2002
4:08 pm
1773
I finally got the risusGM program posted on my website (updated slightly from the beta version to take advantage of updating the GUI to look nicer). You can...
unearthedruminator
unearthedrum...
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Jun 4, 2002
4:11 pm
1774
... An Iaijitsu duel? ... You could still use a normal combat resolution for this. Something is happening between the two participants for those 16 panels....
Joe Mucchiello
jmucchiello
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Jun 5, 2002
2:58 am
1775
... Not right now, but I'll keep it in mind. ... Again, not right now. But import/export abilities are on my 'to do' list. I've just taken on another big job....
Hollis McCray
strangething
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Jun 5, 2002
2:58 am
1776
I just noticed something. The Windows version of the Risus character generator is just about a year old. That means I've been able to keep my attention on a ...
Hollis McCray
strangething
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Jun 5, 2002
2:58 am
1777
... It is, because pumps are normally prohibited in single-action conflicts (for boring mathy reasons easily ignored by GMs who could care less about boring...
S. John Ross
ghalev
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Jun 5, 2002
3:19 am
1778
... He was just describing them as single-pumping, not double-pumping. Single-pumping is straightforward Risus... Tom B....
tnbagwell
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Jun 5, 2002
3:20 am
1779
... Or straightforward Risus with Advanced Option II plugged in, but yeah :)...
S. John Ross
ghalev
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Jun 5, 2002
3:21 am
1780
... Do you have any idea how hard it is to keep all 6 pages of Risus in memory? ... So I shouldn't have said double pump, just "pump". My point was that Travis...
Joe Mucchiello
jmucchiello
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Jun 5, 2002
4:29 am
1781
... It's those sexy, distracting stick figures. ... Well it _is_ advanced. :) ... Only if you're using a house rule that dictates objective healing time. In ...
S. John Ross
ghalev
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Jun 5, 2002
4:44 am
1782
I realize that I had forgotten to describe what the risusGM program is about. In a nutshell, it is a database program for Risus (the data stored in simple XML...
unearthedruminator
unearthedrum...
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Jun 5, 2002
4:43 pm
1783
Congratulations. I hope I can maintain the focus on risusGM for as long. Keep up the great work....
unearthedruminator
unearthedrum...
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Jun 5, 2002
4:43 pm
1784
Thanks for all the input guys. In my own 'defense' I would like to point out that I did mention simple single roll resolution.... SO THERE! HAH!!! ;-) Travis ...
Travis Eneix
saltlick001
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Jun 5, 2002
4:43 pm
1785
If somebody involved in combat wants to take a moment and do something like, oh, defuse a bomb, or chase a fragile vial of antidote across a crowded floor,...
Guy Hoyle
guyhoyle
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Jun 6, 2002
12:52 am
1786
I have the Java Runtime 1.4 installed on my Win2K system, and still can't get RisusGM to work. Anybody else having this problem? Do I need another version of...
Guy Hoyle
guyhoyle
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Jun 6, 2002
12:52 am
1787
... You didn't say so, but I assume the character is in a Team ... If he isn't in a Team, there are no automatic consequences to leaving a fight (incidental...
S. John Ross
ghalev
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Jun 6, 2002
1:02 am
1788
... can't ... another ... No, 1.4 works just fine. Is the JRE perhaps not installed? Maybe you've installed an archive utility since installing Java? The...
CopelandR
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Jun 6, 2002
6:18 am
1789
... I keep nervously waiting for the "Binks"...
S. John Ross
ghalev
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Jun 6, 2002
6:21 am
1790
Hi all! I found risus a week ago and have been devouring the information on the net. Played the ring of thieves to see if it would work, and I must say I'm...
sremmapsitna
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Jun 6, 2002
7:48 am
1791
... Every combatant attacks a foe in turn. That means (ignoring the two combatants waiting to fill in for fallen foes for now) You attack one foe, then one...
S. John Ross
ghalev
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Jun 6, 2002
11:38 am
Messages 1762 - 1791 of 2059   Oldest  |  < Older  |  Newer >  |  Newest
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