... First, in case anyone is curious, this is not endorsed by Codejedi. xcademan.. You'd better make sure these really are rewrites, or you could be playing...
I just downloaded Xcade 1.4 and I am currently using LauncherX. The file mgt seems to work well but I cannot get the skin to be recognized outside of the...
... I'll add an easy skin mover operation next version. I moved the XCadeSkin file to the SD card, same place as ROMs. /Palm/Programs/XCade/XCadeSkin.prc When...
... Not at this time (see the screenshots on the website for a show of the supported games). I forget with Berzerk if you could fire in multiple directions?...
Jeff - thanks for your great effort on X-Cade. Having used MAME since its inception, I must say its really impressive how smoothly Galaxian runs on a Palm!...
... Galaxian was tough too; it does something weird that ties up its processor quite a bit :) Moon Cresta (very similar hardware) was a snap, though. *shrug* ...
Hi Jeff, Love version 1.4! I was wondering if Xcade would be able to support Moon Patrol (the side scrolling classic from the 80's)? If so, can I put in a...
The fast addittion of newly supported games worries me somewhat. I hope censirely hope XCade doesn't go the same way MAME does, which development path...
Patrick Fonck
patrick@...
Jan 7, 2003 10:31 pm
161
... All the early 80s classics are certainly within possibility. I think I need to build a list of say 25 or 50 candidate games and then set up a poll on...
... XCade for Palm is in the name of playability; being on a handheld means we don't have the processing power or machine support to do things perfectly. Thats...
Just wondered if I am the only one with Space invaders running about half speed? Lunar rescue is the same, but gruntier games like moon cresta etc run at...
ROYLE Anthony
anthony.royle@...
Jan 8, 2003 1:43 am
164
... Have you checked against other emus? My SI pcb isn't hooked up (they need a screwy monitor setup and I dont' want to strip down any games right now :) so...
... I'm comparing against mame32 and my memory ;-) I timed equivalent sequences in xcade and mame32, the results were: Space invaders, time from first invader...
ROYLE Anthony
anthony.royle@...
Jan 8, 2003 3:28 am
166
To me, and I think to 90% of people who play these classics, emulation is about reliving the past. That's why I have also built a full-size MAME-cabinet (...
Patrick Fonck
patrick@...
Jan 8, 2003 7:52 am
167
... Interesting. I'll take a look. Remind me if I forget :) ... I think everyone probably has a little trouble.. one pixel wide shots are annoying :) I'll...
... If you are taking votes, I would much rather have sound then to have the ghosts fixed. And I would much rather have Omega Race and Time Pilot then sound or...
... I think we need a vote; these three axis all have many proponents ... "entertainment" is what XCade is all about; on a handheld, we dont' have the luxury...
Well Jeff, to me it seems a bit strange that a programmer doesn't care too much about accuracy. I think that if I would be talented enough to program such a...
Patrick Fonck
patrick@...
Jan 8, 2003 8:11 pm
172
... Accuracy is very important in business applications probably less so in a game. I think that perhaps Jeff is thinking of his target audience as a whole...
... I think you could try very hard to search every message you'll find from me on the entire internet (thats a lot of stuff from me BTW) to find me ever...
... I think michael brought up an excellent idea. One or both of you could join xcade-test :) I will be getting Shadow Plan 2.7 out very soon, and I need to...
My opinion, for what it's worth... I'd like xcade to be playable above all else. For that I would happily sacrifice the last 5% of accuracy and even sound. To...
ROYLE Anthony
anthony.royle@...
Jan 9, 2003 3:40 am
176
Okay Jeff, I'm moving to XCade-test to do battle for "perfection" ;-) Sorry guys, didn't mean to offend anyone but I think those all-time classics deserve...
Patrick Fonck
patrick@...
Jan 9, 2003 7:55 am
177
... Course they do :) If only we had enough resolution and proessing power to do anti-aliasing on the vector games... jeff -- "Have you played Atari today?"...
I'd like to add: Time pilot Gyruss Galaga 1942 (!)...
ROYLE Anthony
anthony.royle@...
Jan 9, 2003 10:48 pm
180
Just wondered if anyone knows any good 'tricks' for any of the supported games? The only ones that come to mind are: 300 point saucers in space invaders: From...